Effects & Action Cards
Action cards change the board (e.g. shift, rotate, shuffle) or grant temporary advantages (e.g. briefly previewing multiple cards). This keeps every round lively.
Trigemis MemoCards is a memory game that deliberately breaks the most important rule of classic memory:
“Positions stay the same.” With us, the motif stays – but the board can move.
You’re not only playing against your memory, but against dynamics: shifts, rotations, shuffles,
and seasonal variants that force you to think flexibly.
Alongside a wide variety of icons, Trigemis MemoCards in the Pro version can also use your own images if you want: your entire photo library on the phone or just a specific album. The puzzle mode is especially unique: an image of your choice is broken down into card pieces: edges, patterns, color gradients – you don’t just remember “where”, but what belongs together. This makes every match feel like a mini puzzle.
Every change follows rules: cards slide, the board rotates, areas are mirrored or reshuffled – visible, understandable, learnable. The appeal arises exactly at the moment when you briefly stumble and then realize: “Okay, I can handle this.”
Action cards change the board (e.g. shift, rotate, shuffle) or grant temporary advantages (e.g. briefly previewing multiple cards). This keeps every round lively.
In higher levels, you don’t just have to find 2, but 3 or 4 matching pieces. This changes your strategy: less “memorizing”, more “sorting & connecting”.
From higher stages onward, the board becomes larger than the screen. You scroll across the board – and sometimes even the orientation rotates.
Trigemis MemoCards lives in seasons: every three months new looks, new effects, new challenges. Some features and mods are intentionally seasonal – so the game feels fresh without overwhelming you with permanent systems.
Chaos is more fun when it’s shared. In multiplayer mode, each player has their own local board, but everyone sees the same match. Moves are synchronized so the memory experience emerges together: remembering together, laughing together, mastering challenges together.
Note: For care use, multiplayer can also run as a “Remote Companion Mode”: a trusted person plays along – without competition, without pressure.
Trigemis MemoCards is a game about memory and movement: you learn to recognize patterns, see connections, and stay flexible – even when the world (the board) turns.